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Star Trek - Red Alert!

~ Faction Spoiler listed Alphabetically by Faction (Ships, Crew and Tech) ~

SLDWeb master's notes: Sorry about the all caps folks, but at least the info is correct.


Cardassian Union

Cardassian Ships
FLAT NAME CST CAP SLD HUL BEM TOR KEY WORD SA
C104 GUL BATAK 14 4 5 4 4 4 GURAN CLASS ATTACK SHIP WEAPONS CRITS ONLY CAUSE -2 BEAM
U124 ILLIRIS 15 4 5 4 5 4 ABERAX CLASS DESTROYER START: -1 TO COST OF TORPEDO UPGRADE TECH
U127 NA'TAL 11 3 4 3 3 3 MITHRAS CLASS ESCORT MAY EXECUTE A CH: IMMEDIATELY AGERT TAKING DAMAGE
U126 VOLN 23 9 7 6 7 6 KAGOR CLASS BATTLESHIP +3 COM: FLAGSHIP
F191 VRI'DIS 19 7 6 6 5 5 KELDON CLASS WARSHIP START:-1 TO COST OF TORPEDO UPGRADE TECH

Cardassian Crew
FLAT NAME CST COM DAM ORD ORD ORD KEYWORDS SA
C120 6TH ORDER 1 1 3 -/- -/- -/- SECURITY BOARDING: YOU WIN TIES DURING COMBAT
U140 ASSAULT COMMANDER 3 2 3 -/- -/- -/- AWAY TEAM +5 COM WHILE ON ENEMY SHIPS
F192 ASSAULT TEAM 1 0 3 -/- -/- -/- AWAY TEAM -
R160 CDR HADAR 5 3 2 F/- CS/- -/- OBSIDIAN ORDER SECURITY UNIQUE START: ADD 5 PTS OF INTEL CREW
U140 DIVINN 5 1 1 RS/- CH/- CS/- ENGINEER UNIQUE COM: REMOVE A CRIT
R160 ELITE ASSAULT TEAM 3 3 3 -/- -/- -/- AWAY TEAM BOARDING: OPPONENT LOSES
U127 ENGINEERING SPECIALIST 1 1 1 -/- -/- -/- ENGINEER COM: REMOVE AN ENGINEERING CRITS
U124 GLINN TELLE 7 5 2 F/RS CH/- -/- BRIDGE CREW 1ST OFFICER UNIQUE TREAT HULL DAMAGE AS SHIELD DAMAGE FOR DETERMINING CRITS
C120 GUL LEMEC 8 6 2 F/C F/RS -/- BRIDGE CREW CPT UNIQUE FLEET: +1 MAXIMUM SPEED
C104 GUL MACET 8 5 2 F/CH F/RS -/- BRIDGE CREW CPT UNIQUE FLEET: SHIPS CAN DETECT TYPE 1 CLOAKED SHIPS
U140 INTEL GATHERER 3 2 1 -/- -/- -/- OBSIDIAN ORDER COM: TARGET OF YOUR CHOICE MUST REVEAL ALL ORDERS
U127 JORET DAL 2 2 3 -/- -/- -/- SECURITY UNIQUE BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
F191 LEGATE GHEMOR 9 7 0 F/F F/C CS/- BRIDGE CREW ADMIRAL UNIQUE ARMADA: SHIPS MAY IGNORE THE EFFECTS OF INTEL CREW
F192 SECURITY 0 0 3 -/- -/- -/- SECURITY -
U127 TORAN 6 4 3 F/- CH/- RS/- BRIDGE CREW TAC OFFICER UNIQUE START: ADD 7 PTS OF AWAY TEAM CREW
C120 VACET 3 4 2 CH/- CS/- -/- BRIDGE CREW OPS OFFICER CPT UNIQUE READY A CREW FLIP
F192 VASAD 4 3 1 -/- -/- -/- BRIDGE CREW FLT CONTROL UNIQUE CH: EXECUTE ORDER AT ANY TIME DURING MOVEMENT
R160 XENOTACTICS SPECIALIST 2 1 2 -/- -/- -/- TAC OFFICER COM: TARGET CANNOT REMOVE CRITS CONSTANT

Cardassian Tech
FLAT NAME CST KEY WORDS SA
F191 AUXILIARY PLASMA BANK 4 UPGRADE BEAM WEAPON +2 BEAM
F192 DEFLECTOR FIELD 4 UPGRADE SHIELD SAC: IGNORE UP TO 3 HITS
U140 IMPROVED TRACKING 1 UPGRADE TORPEDO +1 TORPEDO SPEED
R160 INERTIAL DAMPENERS 4 UPGRADE ENGINEERING CS: SET SPEED TO ANY SPEED UP TO MAXIMUM SPEED
C120 MARK 3 TORPEDOES 1 UPGRADE TORPEDO +1 TORPEDO DAMAGE
C104 PLASMA BANK UPGRADE 3 UPGRADE BEAM WEAPON +1 BEAM
U124 SUBSPACE DEFLECTOR 1 UPGRADE SHIELD SAC: IGNORE DAMAGE FROM 1 TORPEDO


Federation

Federation Ships
FLAT NAME CST CAP SLD HUL BEM TOR KEY WORD SA
R147 AGAMEMNON NCC-11638 12 3 4 4 3 3 APOLLO CLASS LT. CRUISER MAY EXECUTE A CH: IMMEDIATELY AFTER ANY CS
F161 APPALACHIA NCC-52136 16 6 4 5 4 4 STEAMRUNNER CLASS FRIGATE START: +3 CAP IF APPALACHIA HAS NO UPGRADE TECH
C101 ENDEAVOR NCC-71805 18 6 5 6 4 5 NEBULA CLASS CRUISER START: -1 TO COST OF SENSOR UPGRADE TECH
R141 ENTERPRISE NCC-1701-D 20 8 6 6 5 5 GALAXY CLASS EXPLORER +3 COM: FLAGSHIP
U121 EXCALIBUR NCC-26517 15 7 4 5 3 4 AMBASSADOR CLASS EXPLORER ENGINEERING CRITS DO NOT AFFECT SENSOR UPGRADE TECH
F166 YAMATO NCC-71807 20 8 6 6 5 5 GALAXY CLASS EXPLORER START: -1 TO COST OF TORPEDO UPGRADE TECH
C106 YEAGER NCC-61947 15 6 4 5 4 4 SABER CLASS LT. CRUISER START: +1 TORP FOR EVERY PT OF UNUSED TECH

Federation Crew
FLAT NAME CST COM DAM ORD ORD ORD KEYWORDS SA
C106 ADM PRESSMAN 9 7 0 RS/F RS/C CH/- BRIDGE CREW ADMIRAL UNIQUE ARMADA: SHIPS CAN DETECT TYPE 1 CLOAKED SHIPS
U121 ADM VAAS 9 7 0 RS/CS CH/C F/- BRIDGE CREW ADMIRAL UNIQUE ARMADA: +1 SHIELD, +1 HULL +1 BEAM Vs BORG
F167 AWAY TEAM 1 0 3 -/- -/- -/- AWAY TEAM -
C101 CDR RIKER 8 5 2 F/CS CH/- RS/- BRIDGE CREW 1ST OFFICER UNIQUE FLEET: CS: SHIPS MAY CHANGE SPEED BY UP TO 3
F162 CDR TROI 2 2 0 -/- -/- -/- BRIDGE CREW UNIQUE 1 PLAYER OF YOUR CHOICE MUST REVEAL ALL ORDERS
F166 CPT DESOTO 8 6 0 F/RS CH/- CS/- BRIDGE CREW CPT UNIQUE FLEET: START: +2 CAP
F161 CPT JELLICO 8 6 2 F/F RS/- CH/- BRIDGE CREW CPT UNIQUE FLEET: +1 BEAM
R153 CPT PICARD 9 7 1 F/C RS/CS CH/- BRIDGE CREW CPT UNIQUE ARMADA: START: -1 TO COST OF BRIDGE CREW
C117 DR CRUSHER 3 3 1 -/- -/- -/- MEDICAL UNIQUE SAVE 8 PTS OF BRIDGE CREW WHEN SUFFERING A BRIDGE CRIT
C117 ELITE AWAY TEAM 3 2 3 -/- -/- -/- AWAY TEAM UNIQUE BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
C113 ELITE SECURITY 2 2 3 -/- -/- -/- SECURITY UNIQUE BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
R147 ENGINEERING SPECIALIST 2 2 1 -/- -/- -/- ENGINEER COM: REMOVE AN ENGINEERING CRIT
U137 ENSIGN CRUSHER 2 0 0 -/- -/- -/- BRIDGE CREW FLT CONTROL UNIQUE CS: SHIP MAY CHANGE SPEED BY UP TO 3
C113 FLIGHT CONTROL 4 3 1 -/- -/- -/- BRIDGE CREW FLT CONTROL CH: EXECUTE ORDER AT ANY POINT DURING MOVEMENT
F162 HEAVY AWAY TEAM 2 1 3 -/- -/- -/- AWAY TEAM BOARDING: YOU WIN TIES DURING COMBAT
C117 HEAVY SECURITY 1 1 3 -/- -/- -/- SECURITY BOARDING: YOU WIN TIES DURING COMBAT
R157 KOLRAMI 7 1 2 F/RS F/CS -/- STRATEGIST UNIQUE CHANGE AN ORDER FLIP
F167 LT BARCLAY 4 1 0 -/- -/- -/- ENGINEER UNIQUE COM: READY A TECH
R157 LT CDR DATA 6 4 3 RS/- CS/- -/- BRIDGE CREW OPS OFFICER UNIQUE REVEAL/CONCEAL: GAIN THE SPECIAL ABILITY OF ANOTHER CREW UNTIL END OF TURN
R141 LT CDR LA FORGE 5 4 1 RS/- CH/- CS/- ENGINEER UNIQUE COM: REMOVE A CRIT
R147 LT CDR WORF 6 4 3 F/- RS/- CS/- BRIDGE CREW TAC OFFICER UNIQUE START: ADD 7 PTS WORTH OF AWAY TEAM CREW
F162 MEDICAL TEAM 1 0 0 -/- -/- -/- MEDICAL REMOVE 1 LIFE SUPPORT CRIT FLIP
U133 NEELA DAREN 2 3 0 -/- -/- -/- SCIENTIST UNIQUE BOARDING: MOVE ONE UPGRADE TECH TO YOUR SHIP FLIP
U133 OPS OFFICER 3 3 1 CH/- CS/- -/- BRIDGE CREW OPS OFFICER YOU MAY IMMEDIATELY RS: AFTER TRANSPORTING
U137 OPS SPECIALIST 2 2 1 -/- -/- -/- OPS OFFICER COM: REMOVE A WEAPON CRIT
R147 RAPID RESPONSE MEDIC 2 2 1 -/- -/- -/- AWAY TEAM MEDICAL BOARDING: RETURN TO PLAY A CREW KILLED DURING BOARDING FLIP
R153 RAPID RESPONSE OFFICER 3 4 3 F/- RS/- -/- AWAY TEAM BOARDING: YOU MAY INCREASE THE NUMBER OF COMBAT ROUNDS BY +1
F167 SECURITY 0 0 3 -/- -/- -/- SECURITY -
R157 TACTICAL SPECIALIST 2 2 2 -/- -/- -/- TAC OFFICER CRIT: CHANGE CRIT TO ENGINEERING CRIT IF TARGET DOES NOT HAVE ONE
U137 WEAPONS OFFICER 3 2 3 -/- -/- -/- SECURITY START: ADD 3 PTS OF PERSONAL TECH

Federation Tech
FLAT NAME CST KEY WORDS SA
U121 ABLATIVE SHIELDS 4 UPGRADE SHIELD SAC: IGNORE UP TO 3 HITS
F162 ADVANCED TRANSPORTER 4 UPGRADE TRANSPORTER +1 TRANSPORTER RANGE
C117 AUXILIARY SHIELD BANK 3 UPGRADE SHIELD +2 SHIELDS
F166 DUAL PHASER BANKS 4 UPGRADE BEAM WEAPON +2 BEAM
R153 ENHANCED TORPEDO BAY 2 UPGRADE START: +2 TORP
C113 HIGH-YIELD TORPEDOES 1 UPGRADE TORPEDO +1 TORPEDO DAMAGE
F161 INDUSTRIAL REPLICATOR 4 UPGRADE COM: RETURN TO PLAY A DESTROYED UPGRADE TECH
U133 PATTERN ENHANCER 2 PERSONAL CREW CAN TRANSPORT BACK TO ITS SHIP REGARDLESS OF SHIELD STATUS
U137 PHASE RIFLES 1 PERSONAL +2 COMBAT VALUE
C101 PINPOINT TARGETER 3 UPGRADE BEAM WEAPON +1 BEAM
R153 PULSE PHASERS 4 UPGRADE BEAM WEAPON IF YOU SCORE 3 HITS FROM BEAM WEAPON YOU MAY IMMEDIATELY FIRE AGAIN FLIP
U133 STELLAR CARTOGRAPHY 2 UPGRADE SENSOR SHIP SUFFERS COLLISION PENALTIES ONLY WITH COLLIDING WITH OTHER SHIPS
C106 SUBSPACE ENCRYPTION 4 UPGRADE COM: CHANGE AN ORDER ON ANOTHER SHIP YOU CONTROL
C113 SYNCHRONIZED SHIELD 2 UPGRADE TRANSPORTER YOU MAY TRANSPORT TO AND FROM SHIPS IN YOUR FLEET REGARDLESS OF SHIELD STATUS
R141 TACHYON GRID 3 UPGRADE SENSOR SHIP CAN DETECT TYPE 1 CLOAKED SHIPS
F167 TRANSPORT REFIT 3 UPGRADE STRUCTURAL START: +3 CAP
R157 TRANSWARP DRIVE 4 UPGRADE ENGINEERING +1 MAXIMUM SPEED


Ferengi Alliance

Ferengi Ships
FLAT NAME CST CAP SLD HUL BEM TOR KEY WORD SA
R148 DI'RUUL 11 3 3 4 3 3 TO'PLIN CLASS START: -1 TO COST OF UPGRADE TECH
R145 KRAAGAR 22 9 6 6 6 5 GU'BOK CLASS HVY. CRUISER +3 COM: FLAGSHIP
F196 KRAYTON 16 7 5 5 3 4 D'KORA CLASS CRUISER ENGINEERING CRIT DO NOT AFFECT STRUCTURAL UPGRADE TECH
R144 LAMPTA 16 5 5 4 4 4 HEMBA CLASS DESTROYER MAY CARRY TORPEDOES OF ANY RACE
C108 VIS 16 5 5 5 4 4 KINGAL CLASS CRUISER SET SHIELDS TO 2 IMMEDIATELY AFTER SUFFERING A SHIELDS CRIT

Ferengi Crew
FLAT NAME CST COM DAM ORD ORD ORD KEYWORDS SA
C116 ACQUISITION TEAM 1 1 3 -/- -/- -/- AWAY TEAM -
R148 ASSET MGR SORVAK 9 7 0 F/RS F/C CS/- BRIDGE CREW ADMIRAL UNIQUE ARMADA: START: -1 COST OF TECH
U136 BERIK 4 3 1 CH/- CS/- -/- BRIDGE CREW OPS OFFICER UNIQUE READY A CREW FLIP
F197 BIOLOGICAL ENGINEER 1 0 0 -/- -/- -/- ENGINEER REMOVE A LIFE SUPPORT CRIT FLIP
F197 BRACTOR 4 3 0 -/- -/- -/- ENGINEER UNIQUE COM: GAIN THE SPECIAL ABILITY OF A TECH IN PLAY UNTIL END OF TURN
F196 DAIMON BIRTA 8 6 1 F/F RS/- CH/- BRIDGE CREW CPT UNIQUE FLEET: +1 MAXIMUM SPEED
C108 DAIMON BOK 8 5 0 F/RS CS/- CH/- BRIDGE CREW CPT UNIQUE FLEET: CS: SHIPS MAY CHANGE SPEED BY UP TO 3
R144 DAIMON LURIN 8 5 0 F/CS RS/- CH/- BRIDGE CREW CPT UNIQUE FLEET: START: +2 CAP
R156 ELITE ACQUISITIONS 3 3 3 -/- -/- -/- AWAY TEAM UNIQUE BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
R156 ELITE SECURITY 2 2 3 F/- RS/- -/- SECURITY UNIQUE BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
U136 FINANCIAL AIDE 4 6 0 -/- -/- -/- - START: YOU MAY TRADE PURCHASED TECH WITH NON-ROMULAN PLAYERS
C116 ISHKA 5 4 0 CH/- CS/- -/- BRIDGE CREW UNIQUE START: YOU MAY PURCHASE TECH OF ANY NON-ROMULAN RACE
F197 LETEK 7 5 0 F/- RS/- CS/- BRIDGE CREW 1ST OFFICER UNIQUE SHIP IS NOT DESTROYED BY 2 OF THE SAME CRIT BUT IS DESTROYED BY 3
U136 NEGOTIATIONS AGENT 4 1 0 -/- -/- -/- - START: ADD 5 PTS OF TECH FROM ANY NON-ROMULAN RACE
C116 SECURITY 0 0 3 -/- -/- -/- SECURITY -
R156 TACTICAL SPECIALIST 2 1 2 F/- -/- -/- TAC OFFICER CRIT: CHANGE CRIT TO ENGINEERING CRIT IF TARGET DOES NOT HAVE ONE

Ferengi Tech
FLAT NAME CST KEY WORDS SA
F196 ADVANCED TRACKING 1 UPGRADE TORPEDO +1 TORPEDO SPEED
R144 ANTEDEAN PHASERS 4 UPGRADE BEAM WEAPON +2 BEAM
R156 BAROLIAN SENSORS 3 UPGRADE SENSORS SHIP CAN DETECT TYPE 1 CLOAKED SHIPS
R148 BREEN DISRUPTOR 5 UPGRADE BEAM WEAPON +3 BEAM
R148 ENERGY WHIPS 1 PERSONAL +2 COMBAT VALUE
C116 HIGH-YIELD TORPEDO 1 UPGRADE TORPEDO +1 TORPEDO DAMAGE
C108 LENARIAN PHASER 3 UPGRADE BEAM WEAPON +2 BEAM
F197 THOLIAN SHIELDS 3 UPGRADE SHIELD +2 SHIELD
U136 ZALKONIAN PROJECTOR 5 UPGRADE SAC: INSTANTLY MOVE ANYWHERE WITHIN 2 BEAM RANGES


Klingon Empire

Klingon Ships
FLAT NAME CST CAP SLD HUL BEM TOR KEY WORD SA
F181 BORTAS 19 7 6 6 5 5 VOR'CHA CLASS CRUISER ENGINEERING CRITS DO NOT AFFECT BEAM WEAPON UPGRADE TECH
U123 DOK'VAS 20 8 6 6 5 5 K'MPEC CLASS HVY. WARSHIP START: -1 TO COST OF SHIELD UPGRADE TECH
F186 GETH'CHOQ 17 5 5 5 5 4 PA'CHAG CLASS CRUISER START: -1 TO COST OF TRANSPORTER UPGRADE TECH
C105 IGHTAL 17 4 4 4 6 4 TRO'QA CLASS DESTROYER START: -1 TO COST OF WEAPON UPGRADE TECH
U128 M'CHAR 12 3 5 3 3 3 B'REL CLASS SCHOUT START: ADD 5 PTS. OF BEAM WEAPON UPGRADE TECH IF M'CHAR HAS NO SECURITY OR AWAY TEAM CREW
R146 NEGH'VAR 23 9 7 6 7 6 NEGH'VAR CLASS BATTLESHIP +3 COM: FLAGSHIP
C103 PO'KAT 19 7 6 6 5 5 VOR'CHA CLASS CRUISER DISABLE TORPEDOES INSTEAD OF BEAM WEAPONS WHEN SUFFERING A WEAPONS CRIT
C107 QO'ROK 14 4 5 5 3 4 KEL'VAR CLASS FRIGATE START: -1 TO COST OF AWAY TEAM AND SECURITY CREW

Klingon Crew
FLAT NAME CST COM DAM ORD ORD ORD KEYWORDS SA
C119 ADVANCED STRIKE TEAM 3 2 3 -/- -/- -/- AWAY TEAM UNIQUE BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
U135 CO-INTEL OPERATIVE 7 3 0 -/- -/- -/- INTEL CANCEL ANOTHER PLAYERS F: FLIP
U123 CPT KURN 8 6 2 F/C F/RS -/- BRIDGE CREW CPT UNIQUE FLEET: TORPEDOES CAN DETECT TYPE 1 CLOAKED SHIPS
C103 CPT NU'DAQ 8 6 2 F/RS F/CH -/- BRIDGE CREW CPT UNIQUE FLEET: CS: SHIPS MAY CHANGE SPEED BY UP TO 3
F181 CPT NU'PACH 8 6 3 F/CS RS/- CH/- BRIDGE CREW CPT UNIQUE FLEET: START: +2 CAP
R159 DEMON CLAWS! 4 2 4 -/- -/- -/- SECURITY UNIQUE BOARDING: SAC: KILL UP TO 4 PTS OF AWAY TEAM
F186 DREX 7 5 3 F/- RS/- CH/- BRIDGE CREW 1ST OFFICER UNIQUE TREAT HULL DAMAGE AS SHIELD DAMAGE FOR DETERMINING CRITS
C115 ELITE SECURITY 2 2 3 -/- -/- -/- SECURITY BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
F182 ENGINEER SQUAD 2 2 3 -/- -/- -/- ENGINEER SAVE A BRIDGE CREW WHEN SUFFERING A BRIDGE CRIT FLIP
C105 GEN KORRD 9 7 2 F/CH F/RS CS/- BRIDGE CREW ADMIRAL UNIQUE ARMADA: SHIPS MAY IMMEDIATELY RS: AFTER TRANSPORTING
C107 GEN MARTOK 10 7 2 F/F F/C CS/- BRIDGE CREW ADMIRAL UNIQUE ARMADA: START: +2 CAP TO SHIPS THAT HAVE NO UPGRADE TECH
R155 HEARTS OF TARG! 4 2 4 -/- -/- -/- AWAY TEAM UNIQUE BOARDING: SAC: KILL UP TO 4 PTS OF SECURITY
C119 HEAVY SECURITY 1 1 3 -/- -/- -/- SECURITY BOARDING: YOU WIN TIES DURING COMBAT
F182 HEAVY STRIKE TEAM 2 1 3 -/- -/- -/- AWAY TEAM BOARDING: YOU WIN TIES DURING COMBAT
C119 HELMSMAN 4 3 1 -/- -/- -/- BRIDGE CREW FLT CONTROL CS: SHIP MAY CHANGE SPEED BY UP TO 3
F182 HELMSMAN K'LOR 4 3 1 CH/- RS/- -/- BRIDGE CREW FLT CONTROL UNIQUE CHANGE YOUR NEXT ORDER TO CH: FLIP
U139 JA'LAROQ 3 3 2 RS/- -/- -/- ENGINEER UNIQUE IGNORE THE EFFECTS OF A CRIT FLIP
R159 KHOR'TAL 3 3 2 -/- -/- -/- INTEL SECURITY UNIQUE COM: FLIP AN OPPOSING CREW
C115 KLAG 4 3 2 F/- -/- -/- BRIDGE CREW GUNNER UNIQUE CRIT: CHANGE CRIT TO ENGINEERING CRIT IF TARGET DOES NOT HAVE ONE
U139 NAVIGATION SPECIALIST 3 2 1 -/- -/- -/- BRIDGE CREW OPS OFFICER EXECUTE A CH: IMMEDIATELY AFTER ANOTHER PLAYER DOES FLIP
F187 NAVIGATOR GORKH 4 3 3 CH/- CS/- RS/- BRIDGE CREW OPS OFFICER UNIQUE CH: EXECUTE ORDER AT ANY POINT DURING MOVEMENT
R159 ORDER OF THE BAT'LETH 4 2 4 -/- -/- -/- AWAY TEAM UNIQUE BOARDING: KILL ALL OPPONENTS FLIPPED CREW FLIP
R155 ORDER OF TONG VEY 4 3 4 -/- -/- -/- AWAY TEAM UNIQUE START: ADD 3 PTS OF PERSONAL EQUIPMENT
U128 P'TACH 1 2 1 -/- -/- -/- ENGINEER UNIQUE COM: READY A TECH
U135 PORT GUNNER 3 2 2 F/- -/- -/- BRIDGE CREW GUNNER CRIT: BRIDGE CRITS KILL SECURITY AND AWAY TEAM CREW INSTEAD OF BRIDGE CREW
U128 ROZHENKO 3 2 2 F/- -/- -/- BRIDGE CREW GUNNER UNIQUE CRIT: CHANGE CRIT TO BRIDGE CRIT IF TARGET DOES NOT HAVE ONE
F187 SECURITY 0 0 3 -/- -/- -/- SECURITY -
U139 STARBOARD GUNNER 3 2 2 F/- -/- -/- BRIDGE CREW GUNNER CRIT: CHANGE CRIT TO LIFE SUPPORT CRIT IF TARGET DOES NOT HAVE ONE
F187 STRIKE TEAM 1 0 3 -/- -/- -/- AWAY TEAM -
U128 TOQ 6 4 3 F/- CS/- RS/- AWAY TEAM TAC OFFICER UNIQUE START: ADD 7 PTS OF AWAY TEAM CREW

Klingon Tech
FLAT NAME CST KEY WORDS SA
F186 ADVANCED TRANSPORTER 4 UPGRADE TRANSPORTER +1 TRANSPORTER RANGE
C115 AUXILIARY SHIELD BANK 3 UPGRADE SHIELD +2 SHIELD
U135 BAT'LETHS 2 PERSONAL +3 COMBAT VALUE VS CREW WITH NO PERSONAL TECH
U139 DISRUPTOR RIFLES 2 PERSONAL +2 COMBAT VALUE
C107 DUAL DISRUPTORS 4 UPGRADE BEAM WEAPON +2 BEAM
F182 ENHANCED PHASE DISRUPTORS 3 UPGRADE BEAM WEAPON +1 BEAM
R159 EXTRA DISRUPTOR BATTERY 10 UPGRADE BEAM WEAPON +1 BEAM RANGE
U135 HEAVY TORPEDO BAY 2 UPGRADE TORPEDO START: +2 TORP
F181 HIGH ENERGY SHIELDS 4 UPGRADE SHIELD SAC: IGNORE UP TO 3 HITS
C115 HIGH-YIELD TORPEDOS 1 UPGRADE TORPEDO +1 TORPEDO DAMAGE
U123 IMPROVED TRACKING 1 UPGRADE TORPEDO +1 TORPEDO SPEED
R155 PULSE DISRUPTORS 5 UPGRADE BEAM WEAPON CRIT: IF SCORED WITH BEAM WEAPON YOU MAY IMMEDIATELY FIRE BEAM WEAPON AGAIN FLIP
C103 REINFORCED HULL 3 UPGRADE STRUCTURAL START: +2 HULL
R155 SHIELD DISSEMBLER 4 UPGRADE TRANSPORTER YOU MAY TRANSPORT TO AND FROM SHIPS WITH CURRENT SHIELDS OF 2 OR LESS
C119 SHIELDED WARP CHAMBER 4 UPGRADE ENGINEERING +1MAXIUM SPEED
C105 TACHYON SENSORS 3 UPGRADE TORPEDO SHIPS TORPEDOES CAN DETECT TYPE 1 CLOAKED SHIPS
F187 TYPE 1 CLOAK 5 UPGRADE TYPE 1 CLOAK


Romulan Star Empire

Romulan Ships
FLAT NAME CST CAP SLD HUL BEM TOR KEY WORD SA
F176 D'DELEAN COMMAND 23 8 6 6 5 5 MERET CLASS CRUISER START: -1 TO COST OF BEAM WEAPON UPGRADE TECH
C102 D'STELEN PREATORIAN 21 6 6 5 4 5 T'RASUS CLASS CRUISER START: -1 TO COST OF ALL T'RASUS CLASS SHIPS IN FLEET
R142 MARILON KASSUS 20 5 5 5 5 4 D'VIRIN CLASS FRIGATE ENGINEERING CRITS DO NOT AFFECT TORPEDO UPGRADE TECH
U125 T'DERET COMMAND 28 10 7 7 7 6 D'DERIDEX CLASS WARBIRD +3 COM: FLAGSHIP
F171 T'LARATEX TULLAN 21 6 6 5 4 5 T'RASUS CLASS CRUISER START: -1 TO COST OF ALL T'RASUS CLASS SHIPS IN FLEET
U122 VATHOS TULLAN 20 5 5 5 5 4 D'VIRIN CLASS FRIGATE START: +3 CAP IF VATHOS HAS NO UPGRADE TECH
R143 VISEN KASSUS 21 6 6 5 4 5 T'RASUS CLASS CRUISER START: -1 TO COST OF ALL T'RASUS CLASS SHIPS IN FLEET

Romulan Crew
FLAT NAME CST COM DAM ORD ORD ORD KEYWORDS SA
U122 ADM JAROK 9 7 2 F/CH RS/C CS/- BRIDGE CREW ADMIRAL UNIQUE ARMADA: +2 COM
R158 ADM MENDAK 9 7 0 CH/F C/RS CS/- BRIDGE CREW ADMIRAL UNIQUE ARMADA: START: -1 TO COST OF INTEL CREW
C114 ADVANCED TAC TEAM 2 1 3 -/- -/- -/- AWAY TEAM BOARDING: YOU WIN TIES DURING COMBAT
R142 CDR TEBOK 7 4 2 F/- RS/- C/- BRIDGE CREW 1ST OFFICER UNIQUE YOU MAY REVEAL/CONCEAL CREW AFTER ANY ORDER
F176 CDR TORETH 7 5 1 RS/CH F/- -/- BRIDGE CREW 1ST OFFICER UNIQUE SHIP IS NOT DESTROYED BY 2 OF SAME CRIT BUT IS DESTROYED BY 3
F171 CENTURION PARENN 8 5 1 F/CS RS/- CH/- BRIDGE CREW CPT UNIQUE START: ADD 3 PTS OF UPGRADE TECH TO EACH SHIP IN FLEET
U134 DHAEL 3 2 1 -/- -/- -/- BRIDGE CREW FLT CONTROL UNIQUE CS: SHIP MAY CHANGE SPEED BY UP TO 3
R154 DIRECTOR 9 5 1 -/- -/- -/- TAL SHAR UNIQUE ONCE PER GAME MOVE ANY CREW IN GAME WITH COM 4 OR LESS TO YOUR SHIP
C114 ELITE SECURITY 2 2 3 -/- -/- -/- SECURITY BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
R158 FIELD AGENT 3 3 3 -/- -/- -/- AWAY TEAM TAL DIANN BOARDING: WHEN KILLED KILL AN OPPOSING CREW
F172 HEAVY SECURITY 1 1 3 -/- -/- -/- SECURITY BOARDING: YOU WIN TIES DURING COMBAT
R154 IMPERIAL ENGINEER 2 2 1 -/- -/- -/- ENGINEER COM: REMOVE AN ENGINEERING CRIT
U138 INCURSION SPECIALIST 3 2 3 -/- -/- -/- SECURITY BOARDING: YOU MAY INCREASE THE NUMBER OF COMBAT ROUNDS BY +1
C118 INCURSION VANGUARD 3 2 3 -/- -/- -/- AWAY TEAM BOARDING: OPPONENT LOSES 2 CREW DURING COMBAT
U134 LIFE SUPPORT ENGINEER 2 2 1 -/- -/- -/- ENGINEER COM: REMOVE A LIFE SUPPORT CRIT
C118 MEDICAL TEAM 2 2 1 -/- -/- -/- AWAY TEAM MEDICAL BOARDING: RETURN TO PLAY A CREW KILLED DURING BOARDING FLIP
F177 SECURITY 0 0 3 -/- -/- -/- SECURITY -
F177 SIR'VIS 4 3 1 -/- -/- -/- BRIDGE CREW FLT CONTROL UNIQUE CH: EXECUTE ORDER AT ANY POINT DURING MOVEMENT
U138 SUBCDR N'VEK 3 3 1 F/- CH/- -/- BRIDGE CREW OPS OFFICER UNIQUE YOU MAY IMMEDIATELY RS AFTER TRANSPORTING
C118 T'RUL 3 3 3 -/- -/- -/- BRIDGE CREW OPS OFFICER UNIQUE READY A CREW FLIP
F177 TACTICAL TEAM 1 0 3 -/- -/- -/- AWAY TEAM -
F172 TAIBEK 2 2 1 RS/- -/- -/- SCIENTIST UNIQUE COM: READY A TECH
F172 TAL DIANN ENGINEER 2 2 2 CS/- -/- -/- TAL DIANN ENGINEER REMOVE A WEAPONS CRIT FLIP
U138 TALEN 6 4 3 F/- CH/- CS/- BRIDGE CREW TAC OFFICER UNIQUE START: ADD 7 PTS OF AWAY TEAM CREW
C102 TOMALAK 8 5 0 F/C RS/- CH/- BRIDGE CREW CPT UNIQUE FLEET: CS: SHIPS MAY CHANGE SPEED BY UP TO 3
R143 TOVAS 7 4 0 RS/- CH/- -/- TAL SHAR PSIONIC UNIQUE COM: RANDOMLY CHOOSE NEXT ORDER FOR ANOTHER PLAYER
R158 VENTAL 4 3 1 RS/- -/- -/- ENGINEER UNIQUE COM: REMOVE A CRIT

Romulan Tech
FLAT NAME CST KEY WORDS SA
C102 ADVANCED TRACKING 1 UPGRADE TORPEDO +1TORPEDO SPEED
F172 ADVANCED TRANSPORTER 4 UPGRADE TRANSPORTER +1 TRANSPORTER RANGE
F177 AUXILIARY SHIELD BANK 3 UPGRADE SHIELD +2 SHIELD
U122 CONCENTRATED DISRUPTORS 4 UPGRADE BEAM WEAPON +2 BEAM
U138 DISRUPTOR RIFLES 2 PERSONAL +2 COMBAT VALUE
R154 ENHANCED SENSORS 3 UPGRADE SENSOR SHIP CAN DETECT TYPE 1 CLOAKED SHIPS
U134 EXTRA TORPEDO BAY 2 UPGRADE TORPEDO START:+2 TORP
C118 HEAVY DISRUPTORS 3 UPGRADE BEAM WEAPON +1 BEAM
F176 HEAVY TORPEDOES 1 UPGRADE TORPEDO +1 TORPEDO DAMAGE
R154 INTERPHASIC TRANSPORTER 4 UPGRADE TRANSPORTER YOU MAY TRANSPORT TO AND FROM SHIPS WITH CURRENT SHIELDS OF 2 OR LESS
R143 OUT PUT ENHANCER 4 UPGRADE ENGINEERING +1 MAXIMUM SPEED
C114 REINFORCED HULL 3 UPGRADE STRUCTURAL START: +2 HULL
R158 SINGULARITY TORPEDOES 10 UPGRADE TORPEDO +2 TORPEDO DAMAGE +2 TORPEDO SPEED
C114 TRIDERIUM SHIELD CONDUITS 2 UPGRADE SHIELD YOU MAY RAISE SHIELDS TO 2 WHILE SUFFERING A SHIELDS CRIT
F171 TYPE 1 CLOAK 0 UPGRADE TYPE 1 CLOAK
U134 TYPE 2 CLOAK 3 UPGRADE TYPE 2 CLOAK
R142 TYPE 3 CLOAK 6 UPGRADE TYPE 3 CLOAK

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